Get in Touch

Course Outline

Introduction to Design Patterns

  • Definition and role of design patterns
  • Rationale for adopting design patterns
  • Gang of Four (GoF) and classification of patterns
  • Core design principles (SOLID, DRY, KISS, YAGNI)

Creational Design Patterns

  • Factory Method
  • Abstract Factory
  • Singleton
  • Builder
  • Prototype

Structural Design Patterns

  • Adapter
  • Bridge
  • Composite
  • Decorator
  • Facade
  • Flyweight
  • Proxy

Behavioral Design Patterns

  • Chain of Responsibility
  • Command
  • Interpreter
  • Iterator
  • Mediator
  • Memento
  • Observer
  • State
  • Strategy
  • Template Method
  • Visitor

Implementing Design Patterns in Practical Applications

  • Usage of design patterns in enterprise systems
  • Refactoring legacy code with design patterns
  • Combining multiple patterns for resilient solutions
  • Best practices and common pitfalls

Summary and Next Steps

Requirements

  • Proficiency in Java programming
  • Knowledge of Object-Oriented Programming (OOP) principles
  • Familiarity with fundamental software architecture concepts

Audience

  • Java developers seeking to refine their design capabilities
  • Software architects building scalable systems
  • Technical leads focused on improving code efficiency and maintainability
 21 Hours

Testimonials (5)

Related Categories