Get in Touch
 Duration 21 hours

Course Outline

Getting Started with SimLab Composer Ultimate

  • Exploring the interface and workspace layout
  • Setting up projects and navigating the environment
  • Core concepts of organizing 3D scenes

Modeling and Assembling Scenes

  • Generating and importing 3D models
  • Managing geometry and object hierarchies
  • Constructing complex scene environments

Applying Textures and Materials

  • Applying and modifying materials
  • Utilizing textures and surface characteristics
  • Basics of lighting and achieving visual realism

Exporting VR Content from SimLab Composer

  • Preparing models specifically for VR export
  • Optimizing assets for real-time rendering performance
  • Finalizing and exporting VR projects from SimLab

Familiarizing Yourself with the Meta Quest 3

  • Unboxing the device and completing initial setup
  • Setting up user accounts and system preferences
  • Navigating the interface, interacting with content, and key features

Integrating SimLab Composer with Meta Quest 3

  • Establishing a streamlined workflow for VR deployment
  • Transferring SimLab VR projects to the Meta Quest 3
  • Testing and polishing immersive user experiences

Practical VR Application

  • Hands-on session utilizing SimLab projects on the Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Resolving common technical issues

Recap and Future Directions

Requirements

  • A foundational understanding of 3D design principles
  • Experience using general computer graphics tools
  • Knowledge of VR concepts is advantageous but not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives

Related Categories